Fantasy Legal Training Packages
Copyright Dean Letchford © 2008
Edited by Peter Mork for The Guild Companion
"The collection of evidence or precedent will be covered by other skills, such as Interrogation and Research."
LAW SKILL
This article assumes the existence of a new Technical/Trade • Professional skill (Law). This skill provides a bonus for maneuvers involving the practice of law, including the presentation of evidence and defending the accused. In most cases, the collection of evidence or precedent will be covered by other skills, such as Interrogation and Research.
SQUIRE (V)
A Squire attends to the needs of a Knight or Noble.
TIME TO ACQUIRE: 15 months
STARTING MONEY: Normal
SPECIAL:
Favor from Knight........... 80
Favor from Noble........... 30
Patronage of Knight........... 0
CATEGORY/SKILL
Craft 0
Service 1
Outdoor • Animal 1
Up to 3 skills 3 (total)
Lore • General 1
Heraldry 1
Technical/Trade • General 1
Tactical Games 1
STAT GAINS: None
HERALD (V)
A Herald works for a College of Arms or Noble and helps to maintain the coats of arms of the Knights and Nobles of the Kingdom.
TIME TO ACQUIRE: 36 months
STARTING MONEY: Normal
SPECIAL:
Embroidered tabard........... 80
Riding beast........... 30
Book of Heraldry (+10 to Heraldry)........... 30
Patronage of Noble........... 0
CATEGORY/SKILL
Artistic • Passive 1
Painting 1
Communications 1
Up to 2 Language skills 4 (total)
Craft 0
Illumination 1
Outdoor • Animal Category 1
Riding 1
Lore • General Category 1
Heraldry 2
History 1
Up to 2 skills 2 (total)
Influence 1
Public Speaking 1
Diplomacy 1
STAT GAINS: None
LAWYER (V)
A Lawyer works for the government or wealthy individuals to represent those individuals in a court of law.
TIME TO ACQUIRE: 24 months
STARTING MONEY: +d10 (open-ended)
SPECIAL:
Useful government contact........... 50
Law book (+10 to Law skill)........... 40
Nothing special........... 0
CATEGORY/SKILL
Communications 2
Up to 2 Language skills 8 (total)
Awareness • Searching 2
Lie Perception 2
Influence 2
Public Speaking 2
Up to 2 skills 2 (total)
Tech./Trade • Professional 0
Law 2
STAT GAINS: None
SPELL CASTER (V)
The Spell Caster training package represents the general training that an individual receives from a College of Magic.
TIME TO ACQUIRE: 12 months
STARTING MONEY: Normal
SPECIAL:
Spell Adder (+2)........... 50
Spell Adder (+1)........... 50
Nothing Special........... 0
CATEGORY/SKILL
Power Manipulation 0
Up to 2 skills 2 (total)
Power Point Development 1
Self Control 1
Spell Concentration 1
Lore • Magical 2
Up to 2 skills 2 (total)
STAT GAINS None
TRAINING PACKAGE COSTS
| Profession | Squire | Herald | Lawyer | Spell Caster |
|---|---|---|---|---|
| Fighter | 13 | 24 | 29 | 38 |
| Thief | 15 | 24 | 29 | 35 |
| Rogue | 13 | 24 | 29 | 29 |
| Warrior Monk | 15 | 24 | 29 | 33 |
| Layman | 15 | 22 | 26 | 25 |
| Healer | 17 | 23 | 26 | 18 |
| Mystic | 17 | 20 | 20 | 21 |
| Warlock | 17 | 22 | 24 | 21 |
| Sorceror | 17 | 23 | 26 | 21 |
| Runemage | 17 | 20 | 22 | 20 |
| Summoner | 15 | 22 | 26 | 22 |
| Magician | 17 | 23 | 26 | 19 |
| Illusionist | 17 | 21 | 22 | 19 |
| Essence Alchemist | 17 | 23 | 26 | 19 |
| Mana Molder | 17 | 22 | 26 | 18 |
| Cleric | 17 | 23 | 26 | 20 |
| Animist | 13 | 21 | 26 | 20 |
| Channeling Alchemist | 17 | 23 | 26 | 20 |
| Priest | 17 | 22 | 24 | 20 |
| Mentalist | 17 | 23 | 26 | 18 |
| Lay Healer | 17 | 23 | 26 | 18 |
| Mentalism Alchemist | 17 | 23 | 26 | 18 |
| Arcanist | 17 | 23 | 26 | 17 |
| Wizard | 17 | 23 | 26 | 17 |
| Ranger | 13 | 24 | 29 | 23 |
| Paladin | 15 | 23 | 28 | 23 |
| Mythic | 15 | 23 | 28 | 23 |
| Monk | 15 | 24 | 29 | 23 |
| Taoist Monk | 15 | 24 | 29 | 23 |
| Dabbler | 15 | 22 | 26 | 21 |
| Warrior Mage | 15 | 24 | 29 | 21 |
| Bard | 15 | 17 | 20 | 19 |
| Magent | 15 | 18 | 20 | 23 |
| Zen Monk | 15 | 24 | 29 | 23 |
| Chaotic | 15 | 24 | 29 | 23 |
| Magehunter | 15 | 24 | 29 | 21 |
| Nightblade | 15 | 22 | 26 | 23 |
| Dervish | 15 | 24 | 29 | 23 |
| Sword Dancer | 15 | 24 | 29 | 37 |
| Seer | 17 | 21 | 22 | 16 |
| Astrologer | 17 | 21 | 22 | 21 |
| Enchanter | 17 | 20 | 20 | 21 |
| Armsmaster | 15 | 23 | 28 | 23 |
| Barbarian | 13 | 25 | 32 | 38 |
| Outrider | 13 | 21 | 26 | 34 |
| Sage | 15 | 20 | 22 | 27 |
| Swashbuckler | 15 | 22 | 26 | 31 |
| Shaolin Monk | 15 | 24 | 29 | 23 |
| Elementalist | 21 | 25 | 26 | 16 |
| Elemental Priest | 17 | 23 | 26 | 19 |
| Elemrntal Champion | 15 | 25 | 30 | 21 |
| Arcane Elementalist | 17 | 23 | 26 | 16 |
| Elemental Explorer | 17 | 25 | 26 | 18 |
| Priest (Channeling/Essence) | 17 | 23 | 26 | 21 |
| Priest (Channeling/Mentalism) | 17 | 24 | 27 | 19 |
| Priest (Channeling/Arms) | 15 | 24 | 29 | 23 |
| Priest (Arms) | 15 | 22 | 26 | 27 |