The Trickster
Copyright Jody Denton © 2007
Edited by Nicholas HM Caldwell for The Guild Companion
Trickster, a judgmental name now adopted by the profession, are experts in misdirection, illusion, and manipulation of the senses. Tricksters can alter their appearance, produce light effects, enhance or cloak magical energies, and create sounds that fool others. Some people do not trust them, but having a Trickster as an ally is an indispensable asset.
FAVORED CATEGORIES:
| Artistic | 2 | Mystical Arts | 10 |
| General | 2 | Subterfuge | 3 |
| Influence | 3 |
KEY STATS: Insight and Reasoning
PROFESSIONAL ABILITIES: Tricksters may learn spells from the Trickster sphere. All Tricksters have the Sense Magic Talent and the Trickster's Edge Talent, which enables them to cast the following spells with a reduced base Power Point cost: Blur (PP:2), Detect Magic (PP:2), Light (PP:3), Projected Light (PP:2), and Study Target (PP:1).
TRICKSTER SPHERE
The Trickster Circle consists of the following spells: Barrier Sight*, Changing Ways, Darkness, Deepen Shadows*, Elemental Bolt, False Glamour*, Hues, Illusionary Spell*, Infravision*, Minor Light/Sound Illusion*, Misfeel, Nightvision*, Phantasms, Quiet Ways, Reverse Phantasm*, Sensory Overload*, Shadow Mystic*, Shock, Sound Dampening*, Spell Trigger*, Stun Cloud, and True Sight*. (* = The Codex). The Trickster Circle has the following new spells: Cloak Power, Gesture Speak, and Invisible Strike.
CLOAK POWER
PP COST: 6
RANGE: 10'
DURATION: 5 rounds/rank
SPELL TYPE: Utility
RR: -
SPHERES: Trickster
DESCRIPTION: Caster can reduce the magical energies emanating from an
object to make it appear to be weaker in level or hide special abilities
from spells like detect magic and analysis. In the base form, it hides
one spell-like power and can conceal up to +5 worth of magical bonuses
SCALING OPTIONS:
Increase Duration (10 rounds/rank): +6 PP
Increase Duration (1 minute/rank): +8 PP
Reduce Bonus Emanation (per +5): +3 PP
Hide Abilities (per extra Ability): +3 PP
GESTURE SPEAK
PP COST: 2
RANGE: Self
DURATION: Concentration
SPELL TYPE: Utility
RR: -
SPHERES: Trickster
DESCRIPTION: Caster can gesture or use Sign Language to communicate
simple ideas to a recipient within 50' as desired by the caster. Simple
ideas include but are not limited to: yes, no, I understand, I don't
understand all clear, assemble, attack now, come, crouch, deploy, enemy
in sight, get down, halt, listen, move up, run faster, and watch. To the
target it will seem as if the caster were speaking the target's language
at rank 3.
SCALING OPTIONS:
Increase Speaking Ability (rank 5): +2 PP
Increase Speaking Ability (rank 7): +4 PP
Increase Speaking Ability (rank 10): +6 PP
Increase Recipients (per person) : +4 PP
INVISIBLE STRIKE
PP COST: 4
RANGE: 100'
DURATION: -
SPELL TYPE: (Elemental) Attack
RR: -
SPHERES: Trickster
DESCRIPTION: Caster is able to strike a target with a force equal to a
Tiny Martial Arts Strike critical.
SCALING OPTIONS:
Increase Attack Size: +2 PP
Increase Range (per +50') +1 PP