The Ships from Wing Commander: Privateer
Copyright Elton Robb © 2006
Edited by Aaron Smalley for The Guild Companion
"The Orion is the most durable ship in the Galaxy."
Back in 1993, Origin Systems designed and mass produced a wonderful DOS game named "Wing Commander: Privateer." The latest, then, in a series of space combat simulation games, "Wing Commander: Privateer" allows the player to fly glorious missions against the Kilrathi. However, the player plays the part of a free trader, a mercantile courier, a smuggler, a pirate, or a mercenary. The game gives the player a great deal of freedom. Fortunately, the game has been remade and is available for Windows XP, Linux, and OS X and can be readily downloaded in two versions: the Wing Commander: Privateer Remake and Wing Commander: Privateer Gemini Gold.
In "Wing Commander: Privateer" there were four ships that were commercially available. Three the player can purchase outright. After purchasing one of these ships the player can deck them out with various options. This article presents those four ships for use in the Spacemaster: Privateers setting.
A Note on Conversions
This article presents each one of the four ships with their original stats, and then provides suitable stats for use in Spacemaster: Privateers. It also provides conversions as well. Remember, though, each ship uses reaction thrust to move them through the Wing Commander galaxy.
CENTURION
Medium Mercenary Fighter
Centurion Price: 200,000 credits
Max Velocity: 500 kps
Afterburn: 1000 kps
Acceleration: 250 kps� Excellent
Max Yaw/Pitch/Roll: 72 / 72 / 72 dps
Shield: Fore: 20 cm equiv.
Aft: 20 cm equiv.
Armor: Fore: 20 cm equiv.
Aft: 15 cm equiv.
Right: 15 cm equiv.
Left: 15 cm equiv.
Max Upgrades: Lv 3 engine, Lv 3 shield
Turrets: Rear
Hard Points: 4 guns, 2 weapons
Cargo Hold: 50 units, no cargo expansion
Built by General Dynamics, the Centurion is the best, most powerful heavy fighter on the Open Market that you can buy. This ship is highly maneuverable and can pack a lot of serious firepower. Fast and sleek, the Centurion can fly at 1000 kilometers per second when afterburning. Built as a heavy mercenary fighter, the Centurion offers little in the way of cargo space or expansion. You're sacrificing the ability to move cargo for speed and agility.
Spacemaster: Privateers Stats
| Crew | 1 |
| Cargo | 50 kiloliters |
| Mass | 1,200 Tonnes |
| Hits | 1,200 |
| CAT | XIII |
| DB | 85 |
| EW | 50/10 |
| Cost | 200,000 |
| Top Speed | 19.25 Gs |
| Translight Capability | Level 1 Drive |
| Atmospheric Capability | Full |
| Armament | 2x MK 5 lasers, +10; 20 Proton Torpedoes +0 |
GALAXY
Medium Freighter
Price: 150,000 credits
Max Velocity: 300 kps
Afterburn: 750 kps
Acceleration: 150 kps� Avg.
Max Yaw/Pitch/Roll: 55 / 55 / 55 dps
Shield: Fore: 20 cm equiv.
Aft: 20 cm equiv.
Armor: Fore: 25 cm equiv.
Aft: 20 cm equiv.
Right: 17.5 cm equiv.
Left: 17.5 cm equiv.
Max Upgrades: Lv 3 engine, Lv 3 shield
Turrets: Top, Bottom
Hard Points: 2 guns, 2 weapons
Cargo Hold: 150 units, 225 with cargo expansion
The Galaxy is a medium freighter ship that can carry 150 tonnes of cargo and 225 tonnes of cargo with expansion. Built by General Dynamic Designs, the Galaxy has initially four hard points. With the addition of two turrets -- one on top and one on the bottom; four more hard points can be added. The hard points are designed for defensive purposes rather than offensive capability.
Spacemaster: Privateers Stats
| Crew | 8 (1) |
| Cargo | 150 kiloliters (225 kiloliters with expansion) |
| Mass | 2,000 Tonnes |
| Hits | 2,000 |
| CAT | XIII |
| DB | 0 |
| EW | Not Standard |
| Cost | 150,000 |
| Top Speed | 8 Gs |
| Translight Capability | Level 1 Drive |
| Atmospheric Capability | Take off and landing only |
| Armament | Not Standard |
ORION
Heavy Mercenary Fighter
Price: 75,000 credits
Max Velocity: 350 kps
Afterburn: 800 kps
Acceleration: 150 kps� Avg.
Max Yaw/Pitch/Roll: 40 / 40 / 40 dps
Shield: Fore: 50 cm equiv.
Aft: 50 cm equiv.
Armor: Fore: 48 cm equiv.
Aft: 50 cm equiv.
Right: 35 cm equiv.
Left: 35 cm equiv.
Max Upgrades: Lv 5 engine, Lv 5 shield
Turrets: Rear
Hard Points: 2 guns, 1 weapon
Cargo Hold: 50 units, 75 with cargo expansion
Designed and manufactured by Gulph Aerospace Industries, the Orion is the most durable ship in the Galaxy. It's not very maneuverable, and seems sluggish compared to the faster (and more expensive) centurion. It has three hard points for two guns and one missile or torpedo launcher. The Orion can carry fifty kiloliters of cargo, seventy-five with cargo expansion.
| Crew | 2 (1) |
| Cargo | 50 kiloliters (75 kiloliters with expansion) |
| Mass | 5,000 Tonnes |
| Hits | 5,000 |
| CAT | XIII |
| DB | +5 |
| EW | 25/10 |
| Cost | 75,000 |
| Top Speed | 10 Gs |
| Translight Capability | Level 1 Drive |
| Atmospheric Capability | Take off and Landing only |
| Armament | 2x MK 5 lasers, +10; 10 Proton Torpedoes +0 |
TARSUS
Light Explorer
Price: 50,000 credits
Max Velocity: 300 kps
Afterburn: 600 kps
Acceleration: 150 kps�
Avg. Max Yaw/Pitch/Roll: 55 / 55 / 55 dps
Shield: Fore: 10 cm equiv.
Aft: 10 cm equiv.
Armor: Fore: 10 cm equiv.
Aft: 10 cm equiv.
Right: 8 cm equiv.
Left: 8 cm equiv.
Max Upgrades: Lv 1 engine, Lv 2 shield Turrets: None
Hard Points: 2 guns, 2 weapons
Cargo Hold: 100 units, 150 with cargo expansion
Built by Faluph Aerospace, the Tarsus was designed for shallow space and mid space exploration. It has since become outmoded, but many privateers fly this ship since it is still common. It still sees service as a light freighter.
| Crew | 2 (1) |
| Cargo | 100 kiloliters (150 kiloliters with expansion) |
| Mass | 1,000 Tonnes |
| Hits | 1,000 |
| CAT | XIII |
| DB | +5 |
| EW | Not Standard |
| Cost | 50,000 |
| Top Speed | 8 Gs |
| Translight Capability | Level 1 Drive |
| Atmospheric Capability | Take off and landing only |
| Armament | Not Standard |